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Bus depot stick rpg
Bus depot stick rpg











bus depot stick rpg

If you forget to bring cocaine, you will have nothing to sell and waste at least $100 and your entire day.

bus depot stick rpg

  • If you forget a gun or ammo, you will most likely be robbed of all your money and cocaine due to not having a way to defend yourself.
  • However, you will make more money on your deal if you travel to a more expensive city such as Las Vegas, but you will have a lower chance of success. It is not known whether or not any of your stats affect the likelihood of having a successful trip.

    bus depot stick rpg

    Traveling to a particular city several times increases your chances of success. It is recommended to bring a gun and ammo, obtainable at the pawn shop, as well as 1 to 50 grams of cocaine. What you are carrying in your inventory can directly effect what happens in the city. While you aren't actually allowed to explore the cities you travel to, a number of events can happen while you're there. There are six cities to travel to, costing between $100 and $130 per trip, depending on the city. Traveling to another city is also an all day event, so it will be the only thing done that day. The buses leave first thing in the morning, so owning the alarm clock from the Pawn Shop as well as having caffeine pills the day before leaving is required. The Bus Depot is a Building in Stick RPG Complete where you can sell commodities, specifically Cocaine and bottles of beer, by traveling to other cities.













    Bus depot stick rpg